SCUMM-8: One Year Later

SCUMM-8: One Year Later

Introduction A year ago today, I released SCUMM-8, a Point+Click adventure game engine for the PICO-8 Fantasy Console. While this project was started as a bit of a "dare" to myself to see if it could be done (and was partially inspired by this mock-up by PixelArtM) - it was one of the best decisions I've ever made. Development Researching into how the original SCUMM engine worked, what the API offered and how those classic Point+Click adventure games (such as Ron Gilbert's Maniac Mansion and The Secret of Monkey Island) were made, was a…continue reading →